Archives

Process

Why stickiness isn’t enough: Creating a game with enduring popularity

I try to avoid the term “sticky.” In today’s competitive era of gaming, it seems antiquated and simplistic, and creating a game with enduring popularity is about much more than that. Instead it’s about providing gamers with an experience that keeps them interested long-term and generates real engagement.

Engineering / Process

How we get things done

Welcome to the Plumbee engineering blog! I’m super happy to be introducing this, it’s been a long time coming and I’m excited to see it finally happening. At Plumbee we make great social casino games, but we also make a lot of cool stuff you don’t see that helps us to make our games run […]

Inspiration / News / Process

Q&A: Plumbee Games, the £10m casino gaming start-up

CEO Raf Keustermans reveals how he’s taking on the big studios – and winning